However, the guard gauge added in since Gekitō Ninja Taisen! 4 has been removed from the HUD despite having the same function as well the HP bar's indicator for reaching the Latent Ninja Power state is also removed.Ī good number of attacks also gain a wall-slamming effect (which deals proportional damage to the attack that caused it), which allows the attacker to land a followup hit onto the victim which will put the said victim into a standing state when done at the correct timing before they crumple to the ground. Another major feature is the ability to use both the Classic and Gamecube controller schemes to follow the motions to power-up specials, just like with the Wiimote + Nunchuck combo scheme. This also acts as the partner's own chakra bar in 2-Man Squad Tag Team battles for assist attacks, and the left-dodge Body Replacement Technique now has some extra recovery lag. Like with Revolution 3, the game is Wi-fi compatible.Īlso, a brand new substitution bar is added next to all characters' health bars and fill up from taking damage, which now allows the usage of the Body Replacement Technique without draining the main chakra bar.
Several new and altered characters also appear.
Characters such as Anko and Ino (not seen since Gekitō Ninja Taisen! 4 when Ino return in the post-time skip), Chiyo and Anbu Kakashi make their debut in Japan from Revolution 3 (barring Towa, Komachi, Bando and Kagura however) as well as most of the Revolution series stages. Sasuke and Itachi have new and changed special attacks, such as Amaterasu, Kirin and Susanoo.
If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.Several changes have been made to the roster in that changes from Naruto Shippūden: Clash of Ninja Revolution 3 have been carried over to this game, such as the new alternate special attacks, reworked Latent Ninja Powers, and the new alternate throws however some characters such as the Sannin receive new default special attacks. Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here. You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse.
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